| 1 |
damage penalty
|
<percentage>% damage penalty
|
No
|
percentage |
mult_dmg |
| 2 |
damage bonus
|
+<percentage>% damage bonus
|
No
|
percentage |
mult_dmg |
| 3 |
clip size penalty
|
<percentage>% clip size
|
No
|
percentage |
mult_clipsize |
| 4 |
clip size bonus
|
+<percentage>% clip size
|
No
|
percentage |
mult_clipsize |
| 5 |
fire rate penalty
|
<inverted_percentage>% slower firing speed
|
No
|
inverted_percentage |
mult_postfiredelay |
| 6 |
fire rate bonus
|
+<inverted_percentage>% faster firing speed
|
No
|
inverted_percentage |
mult_postfiredelay |
| 7 |
heal rate penalty
|
<percentage>% heal rate
|
No
|
percentage |
mult_medigun_healrate |
| 8 |
heal rate bonus
|
+<percentage>% heal rate
|
No
|
percentage |
mult_medigun_healrate |
| 9 |
ubercharge rate penalty
|
<percentage>% ÜberCharge rate
|
No
|
percentage |
mult_medigun_uberchargerate |
| 10 |
ubercharge rate bonus
|
+<percentage>% ÜberCharge rate
|
No
|
percentage |
mult_medigun_uberchargerate |
| 11 |
overheal bonus
|
+<percentage>% max overheal
|
No
|
percentage |
mult_medigun_overheal_amount |
| 12 |
overheal decay penalty
|
<inverted_percentage>% shorter overheal time
|
No
|
inverted_percentage |
mult_medigun_overheal_decay |
| 13 |
overheal decay bonus
|
+<inverted_percentage>% longer overheal time
|
No
|
inverted_percentage |
mult_medigun_overheal_decay |
| 14 |
overheal decay disabled
|
Overheal bonus doesn't decay
|
No
|
percentage |
mult_medigun_overheal_decay |
| 15 |
crit mod disabled
|
No random critical hits
|
No
|
percentage |
mult_crit_chance |
| 16 |
heal on hit for rapidfire
|
On Hit: +<additive> health
|
No
|
additive |
add_onhit_addhealth |
| 17 |
add uber charge on hit
|
On Hit: <additive_percentage>% ÜberCharge added
|
No
|
additive_percentage |
add_onhit_ubercharge |
| 18 |
medigun charge is crit boost
|
ÜberCharge grants 100% critical chance
|
No
|
additive |
set_charge_type |
| 19 |
tmp dmgbuff on hit
|
On Hit: +<additive_percentage>% damage bonus
|
No
|
additive_percentage |
addperc_ondmgdone_tmpbuff |
| 20 |
crit vs burning players
|
100% critical hit vs burning players
|
No
|
or |
or_crit_vs_playercond |
| 21 |
dmg penalty vs nonburning
|
<percentage>% damage vs non-burning players
|
No
|
percentage |
mult_dmg_vs_nonburning |
| 22 |
no crit vs nonburning
|
No critical hits vs non-burning players
|
No
|
additive |
set_nocrit_vs_nonburning |
| 23 |
mod flamethrower push
|
No compression blast
|
No
|
additive |
set_flamethrower_push_disabled |
| 24 |
mod flamethrower back crit
|
100% critical hits from behind
|
No
|
additive |
set_flamethrower_back_crit |
| 25 |
hidden secondary max ammo penalty
|
|
Yes
|
|
mult_maxammo_secondary |
| 26 |
max health additive bonus
|
+<additive> max health on wearer
|
No
|
additive |
add_maxhealth |
| 27 |
alt-fire disabled
|
Attrib_AltFire_Disabled
|
No
|
additive |
unimplemented_altfire_disabled |
| 28 |
crit mod disabled hidden
|
No random critical hits
|
Yes
|
percentage |
mult_crit_chance |
| 29 |
alt-fire is vampire
|
Attrib_AltFire_Is_Vampire
|
No
|
additive |
set_altfire_mode |
| 30 |
fists have radial buff
|
On Kill: +50 health on nearby teammates\nOn Kill: +10% Crit Chance on nearby teammates
|
No
|
additive |
set_weapon_mode |
| 31 |
critboost on kill
|
On Kill: <additive> seconds of 100% critical chance
|
No
|
additive |
add_onkill_critboost_time |
| 32 |
slow enemy on hit
|
On Hit: <additive_percentage>% chance to slow target
|
No
|
additive_percentage |
mult_onhit_enemyspeed |
| 33 |
set cloak is feign death
|
Cloak Type: Feign Death
|
No
|
additive |
set_weapon_mode |
| 34 |
mult cloak meter consume rate
|
+<percentage>% cloak drain rate
|
No
|
percentage |
mult_cloak_meter_consume_rate |
| 35 |
mult cloak meter regen rate
|
+<percentage>% cloak regen rate
|
No
|
percentage |
mult_cloak_meter_regen_rate |
| 36 |
spread penalty
|
<percentage>% less accurate
|
No
|
percentage |
mult_spread_scale |
| 37 |
hidden primary max ammo bonus
|
|
Yes
|
|
mult_maxammo_primary |
| 38 |
mod bat launches balls
|
Alt-Fire: Launches a ball that stuns opponents
|
No
|
additive |
set_weapon_mode |
| 39 |
dmg penalty vs nonstunned
|
<percentage>% damage vs non-stunned players
|
No
|
percentage |
unimplemented_mod_dmg_vs_nonstunned |
| 40 |
zoom speed mod disabled
|
No move speed penalty from zoom
|
No
|
additive |
unimplemented_mod_zoom_speed_disabled |
| 41 |
sniper charge per sec
|
+<percentage>% charge rate
|
No
|
percentage |
mult_sniper_charge_per_sec |
| 42 |
sniper no headshots
|
No headshots
|
No
|
additive |
set_weapon_mode |
| 43 |
scattergun no reload single
|
|
Yes
|
|
set_scattergun_no_reload_single |
| 44 |
scattergun has knockback
|
Knockback on the target and shooter
|
No
|
additive |
set_scattergun_has_knockback |
| 45 |
bullets per shot bonus
|
+<percentage>% bullets per shot
|
No
|
percentage |
mult_bullets_per_shot |
| 46 |
sniper zoom penalty
|
<percentage>% zoom reduction
|
No
|
percentage |
mult_zoom_fov |
| 47 |
sniper no charge
|
No zoom or damage charge
|
No
|
additive |
unimplemented_mod_sniper_no_charge |
| 48 |
set cloak is movement based
|
Cloak Type: Motion Sensitive
|
No
|
additive |
set_weapon_mode |
| 49 |
no double jump
|
Disables double jump
|
No
|
additive |
set_scout_doublejump_disabled |
| 50 |
absorb damage while cloaked
|
Absorbs <percentage>% damage while cloaked
|
No
|
percentage |
unimplemented_absorb_dmg_while_cloaked |
| 51 |
revolver use hit locations
|
Crits on headshot
|
No
|
additive |
set_weapon_mode |
| 52 |
backstab shield
|
Blocks a single backstab attempt
|
No
|
additive |
set_blockbackstab_once |
| 53 |
fire retardant
|
Wearer cannot ignite
|
No
|
additive |
set_fire_retardant |
| 54 |
move speed penalty
|
<inverted_percentage>% slower move speed on wearer
|
No
|
inverted_percentage |
mult_player_movespeed |
| 55 |
obsolete ammo penalty
|
|
Yes
|
|
obsolete |
| 56 |
jarate description
|
Coated enemies take mini-crits\nAlso handy for putting out a fire
|
No
|
percentage |
desc_jarate_description |
| 57 |
health regen
|
+<additive> health regenerated per second on wearer
|
No
|
additive |
add_health_regen |
| 58 |
self dmg push force increased
|
+<percentage>% self damage force
|
No
|
percentage |
mult_dmgself_push_force |
| 59 |
self dmg push force decreased
|
<percentage>% self damage force
|
No
|
percentage |
mult_dmgself_push_force |
| 60 |
dmg taken from fire reduced
|
+<inverted_percentage>% fire damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_fire |
| 61 |
dmg taken from fire increased
|
<percentage>% fire damage vulnerability on wearer
|
No
|
percentage |
mult_dmgtaken_from_fire |
| 62 |
dmg taken from crit reduced
|
+<inverted_percentage>% critical hit damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_crit |
| 63 |
dmg taken from crit increased
|
<percentage>% critical hit damage vulnerability on wearer
|
No
|
percentage |
mult_dmgtaken_from_crit |
| 64 |
dmg taken from blast reduced
|
+<inverted_percentage>% explosive damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_explosions |
| 65 |
dmg taken from blast increased
|
<percentage>% explosive damage vulnerability on wearer
|
No
|
percentage |
mult_dmgtaken_from_explosions |
| 66 |
dmg taken from bullets reduced
|
+<inverted_percentage>% bullet damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_bullets |
| 67 |
dmg taken from bullets increased
|
<percentage>% bullet damage vulnerability on wearer
|
No
|
percentage |
mult_dmgtaken_from_bullets |
| 68 |
increase player capture value
|
+<additive> capture rate on wearer
|
No
|
additive |
add_player_capturevalue |
| 69 |
health from healers reduced
|
<percentage>% health from healers on wearer
|
No
|
percentage |
mult_health_fromhealers |
| 70 |
health from healers increased
|
+<percentage>% health from healers on wearer
|
No
|
percentage |
mult_health_fromhealers |
| 71 |
weapon burn dmg increased
|
+<percentage>% afterburn damage bonus
|
No
|
percentage |
mult_wpn_burndmg |
| 72 |
weapon burn dmg reduced
|
<percentage>% afterburn damage penalty
|
No
|
percentage |
mult_wpn_burndmg |
| 73 |
weapon burn time increased
|
+<percentage>% afterburn duration
|
No
|
percentage |
mult_wpn_burntime |
| 74 |
weapon burn time reduced
|
<percentage>% afterburn duration
|
No
|
percentage |
mult_wpn_burntime |
| 75 |
aiming movespeed increased
|
+<percentage>% faster move speed while deployed
|
No
|
percentage |
mult_player_aiming_movespeed |
| 76 |
maxammo primary increased
|
+<percentage>% max primary ammo on wearer
|
No
|
percentage |
mult_maxammo_primary |
| 77 |
maxammo primary reduced
|
<percentage>% max primary ammo on wearer
|
No
|
percentage |
mult_maxammo_primary |
| 78 |
maxammo secondary increased
|
+<percentage>% max secondary ammo on wearer
|
No
|
percentage |
mult_maxammo_secondary |
| 79 |
maxammo secondary reduced
|
<percentage>% max secondary ammo on wearer
|
No
|
percentage |
mult_maxammo_secondary |
| 80 |
maxammo metal increased
|
+<percentage>% max metal on wearer
|
No
|
percentage |
mult_maxammo_metal |
| 81 |
maxammo metal reduced
|
<percentage>% max metal on wearer
|
No
|
percentage |
mult_maxammo_metal |
| 82 |
cloak consume rate increased
|
-<percentage>% cloak duration
|
No
|
percentage |
mult_cloak_meter_consume_rate |
| 83 |
cloak consume rate decreased
|
+<inverted_percentage>% cloak duration
|
No
|
inverted_percentage |
mult_cloak_meter_consume_rate |
| 84 |
cloak regen rate increased
|
+<percentage>% cloak regeneration rate
|
No
|
percentage |
mult_cloak_meter_regen_rate |
| 85 |
cloak regen rate decreased
|
<percentage>% cloak regeneration rate
|
No
|
percentage |
mult_cloak_meter_regen_rate |
| 86 |
minigun spinup time increased
|
<percentage>% slower spin up time
|
No
|
percentage |
mult_minigun_spinup_time |
| 87 |
minigun spinup time decreased
|
<inverted_percentage>% faster spin up time
|
No
|
inverted_percentage |
mult_minigun_spinup_time |
| 88 |
max pipebombs increased
|
+<additive> max pipebombs out
|
No
|
additive |
add_max_pipebombs |
| 89 |
max pipebombs decreased
|
<additive> max pipebombs out
|
No
|
additive |
add_max_pipebombs |
| 90 |
SRifle Charge rate increased
|
<percentage>% faster power charge
|
No
|
percentage |
mult_sniper_charge_per_sec |
| 91 |
SRifle Charge rate decreased
|
<inverted_percentage>% slower power charge
|
No
|
inverted_percentage |
mult_sniper_charge_per_sec |
| 92 |
Construction rate increased
|
<percentage>% faster construction rate
|
No
|
percentage |
mult_construction_value |
| 93 |
Construction rate decreased
|
<inverted_percentage>% slower construction rate
|
No
|
inverted_percentage |
mult_construction_value |
| 94 |
Repair rate increased
|
<percentage>% faster repair rate
|
No
|
percentage |
mult_repair_value |
| 95 |
Repair rate decreased
|
<inverted_percentage>% slower repair rate
|
No
|
inverted_percentage |
mult_repair_value |
| 96 |
Reload time increased
|
<percentage>% slower reload time
|
No
|
percentage |
mult_reload_time |
| 97 |
Reload time decreased
|
<inverted_percentage>% faster reload time
|
No
|
inverted_percentage |
mult_reload_time |
| 98 |
selfdmg on hit for rapidfire
|
On Hit: <additive> health
|
No
|
additive |
add_onhit_addhealth |
| 99 |
Blast radius increased
|
+<percentage>% explosion radius
|
No
|
percentage |
mult_explosion_radius |
| 100 |
Blast radius decreased
|
<percentage>% explosion radius
|
No
|
percentage |
mult_explosion_radius |
| 101 |
Projectile range increased
|
+<percentage>% projectile range
|
No
|
percentage |
mult_projectile_range |
| 102 |
Projectile range decreased
|
<percentage>% projectile range
|
No
|
percentage |
mult_projectile_range |
| 103 |
Projectile speed increased
|
+<percentage>% projectile speed
|
No
|
percentage |
mult_projectile_speed |
| 104 |
Projectile speed decreased
|
<percentage>% projectile speed
|
No
|
percentage |
mult_projectile_speed |
| 105 |
overheal penalty
|
<inverted_percentage>% max overheal
|
No
|
inverted_percentage |
mult_medigun_overheal_amount |
| 106 |
weapon spread bonus
|
<inverted_percentage>% more accurate
|
No
|
inverted_percentage |
mult_spread_scale |
| 107 |
move speed bonus
|
+<percentage>% faster move speed on wearer
|
No
|
percentage |
mult_player_movespeed |
| 108 |
health from packs increased
|
+<percentage>% health from packs on wearer
|
No
|
percentage |
mult_health_frompacks |
| 109 |
health from packs decreased
|
<percentage>% health from packs on wearer
|
No
|
percentage |
mult_health_frompacks |
| 110 |
heal on hit for slowfire
|
On Hit: +<additive> health
|
No
|
additive |
add_onhit_addhealth |
| 111 |
selfdmg on hit for slowfire
|
On Hit: <additive> health
|
No
|
additive |
add_onhit_addhealth |
| 112 |
ammo regen
|
+<additive_percentage>% ammo regenerated every 5 seconds on wearer
|
No
|
additive_percentage |
addperc_ammo_regen |
| 113 |
metal regen
|
+<additive> metal regenerated every 5 seconds on wearer
|
No
|
additive |
add_metal_regen |
| 114 |
mod mini-crit airborne
|
Mini-crits targets launched airborne by explosions
|
No
|
additive |
mini_crit_airborne |
| 115 |
mod shovel damage boost
|
Damage increases as the user becomes injured
|
No
|
additive |
set_weapon_mode |
| 116 |
mod soldier buff type
|
|
Yes
|
|
set_buff_type |
| 117 |
dmg falloff increased
|
Attrib_Dmg_Falloff_Increased
|
No
|
inverted_percentage |
mult_dmg_falloff |
| 118 |
dmg falloff decreased
|
<percentage>% splash damage fall off
|
No
|
percentage |
mult_dmg_falloff |
| 119 |
sticky detonate mode
|
Detonates stickybombs near the crosshair and directly under your feet
|
No
|
additive |
set_detonate_mode |
| 120 |
sticky arm time penalty
|
<additive> sec slower bomb arm time
|
No
|
additive |
sticky_arm_time |
| 121 |
stickies detonate stickies
|
Able to destroy enemy stickybombs
|
No
|
additive |
stickies_detonate_stickies |
| 122 |
mod demo buff type
|
|
Yes
|
|
set_buff_type |
| 123 |
speed boost when active
|
<percentage>% speed boost while active weapon
|
No
|
percentage |
mult_move_speed_when_active |
| 124 |
mod wrench builds minisentry
|
Replaces the Sentry with a fast building Mini-Sentry
|
No
|
additive |
wrench_builds_minisentry |
| 125 |
max health additive penalty
|
<additive> max health on wearer
|
No
|
additive |
add_maxhealth |
| 126 |
sticky arm time bonus
|
<additive> sec faster bomb arm time
|
No
|
additive |
sticky_arm_time |
| 127 |
sticky air burst mode
|
Launched bombs shatter on surfaces
|
No
|
additive |
set_detonate_mode |
| 128 |
provide on active
|
When weapon is active:
|
No
|
additive |
provide_on_active |
| 129 |
health drain
|
<additive> health drained per second on wearer
|
No
|
additive |
add_health_regen |
| 130 |
medic regen bonus
|
+<percentage>% natural regen rate
|
No
|
percentage |
medic_regen |
| 131 |
medic regen penalty
|
-<percentage>% natural regen rate
|
No
|
percentage |
medic_regen |
| 132 |
community description
|
Given to valuable Community Contributors
|
Yes
|
percentage |
desc_community_description |
| 133 |
soldier model index
|
Medal no. <additive>
|
No
|
additive |
desc_soldiermedal_index |
| 134 |
attach particle effect
|
Effect: <particle_index>
|
No
|
particle_index |
set_attached_particle |
| 135 |
rocket jump damage reduction
|
<percentage>% blast damage from rocket jumps
|
No
|
percentage |
rocket_jump_dmg_reduction |
| 136 |
mod sentry killed revenge
|
When your sentry is destroyed you\ngain revenge crits for every sentry kill
|
No
|
additive |
sentry_killed_revenge |
| 137 |
dmg bonus vs buildings
|
<percentage>% damage vs buildings
|
No
|
percentage |
mult_dmg_vs_buildings |
| 138 |
dmg penalty vs players
|
<percentage>% damage vs players
|
No
|
percentage |
mult_dmg_vs_players |
| 139 |
lunchbox adds maxhealth bonus
|
Adds +50 max health for 30 seconds
|
No
|
additive |
set_weapon_mode |
| 140 |
hidden maxhealth non buffed
|
+<additive> max health on wearer
|
Yes
|
additive |
add_maxhealth_nonbuffed |
| 141 |
selfmade description
|
I made this!
|
Yes
|
percentage |
desc_selfmade_description |
| 142 |
set item tint RGB
|
Item tint color code: <additive>
|
Yes
|
additive |
set_item_tint_rgb |
| 143 |
custom employee number
|
Hire Date: <date>
|
No
|
date |
set_employee_number |
| 144 |
lunchbox adds minicrits
|
Sets weapon mode #<additive>
|
Yes
|
additive |
set_weapon_mode |
| 145 |
taunt is highfive
|
|
Yes
|
|
enable_misc2_highfive |
| 146 |
damage applies to sappers
|
Damage removes Sappers
|
No
|
additive |
set_dmg_apply_to_sapper |
| 147 |
Wrench index
|
Wrench no. <additive>
|
No
|
additive |
desc_wrench_index |
| 148 |
building cost reduction
|
<additive> metal reduction in building cost
|
No
|
additive |
building_cost_reduction |
| 149 |
bleeding duration
|
On Hit: Bleed for <additive> seconds
|
No
|
additive |
bleeding_duration |
| 150 |
turn to gold
|
Imbued with an ancient power
|
No
|
additive |
set_turn_to_gold |
| 151 |
DEPRECATED socketed item definition id DEPRECATED
|
Attrib_Socket
|
No
|
additive |
socketed_item_definition_id |
| 152 |
custom texture lo
|
|
Yes
|
|
custom_texture_lo |
| 153 |
cannot trade
|
Not Tradable
|
Yes
|
additive |
cannot_trade |
| 154 |
disguise on backstab
|
Upon a successful backstab against a human target, you rapidly disguise as your victim
|
No
|
additive |
set_disguise_on_backstab |
| 155 |
cannot disguise
|
Wearer cannot disguise
|
No
|
additive |
set_cannot_disguise |
| 156 |
silent killer
|
Silent Killer: No attack noise from backstabs
|
No
|
additive |
set_silent_killer |
| 157 |
disguise speed penalty
|
<additive> sec slower disguise speed
|
No
|
additive |
disguise_speed_penalty |
| 158 |
add cloak on kill
|
+<additive> cloak on kill
|
No
|
additive |
add_cloak_on_kill |
| 159 |
cloak blink time penalty
|
<additive> sec longer cloak blink time
|
No
|
additive |
cloak_blink_time_penalty |
| 160 |
quiet unstealth
|
Reduced decloak sound volume
|
No
|
additive |
set_quiet_unstealth |
| 161 |
flame size penalty
|
<percentage>% less flame spread area
|
No
|
percentage |
mult_flame_size |
| 162 |
flame size bonus
|
+<percentage>% more flame spread area
|
No
|
percentage |
mult_flame_size |
| 163 |
flame life penalty
|
<percentage>% less flame distance
|
No
|
percentage |
mult_flame_life |
| 164 |
flame life bonus
|
+<percentage>% more flame distance
|
No
|
percentage |
mult_flame_life |
| 165 |
charged airblast
|
Airblast can now be charged, which will push enemies further
|
No
|
additive |
set_charged_airblast |
| 166 |
add cloak on hit
|
+<additive> cloak on hit
|
No
|
additive |
add_cloak_on_hit |
| 167 |
disguise damage reduction
|
Attrib_DisguiseDamageReduction
|
No
|
percentage |
disguise_damage_reduction |
| 168 |
disguise no burn
|
Immune to fire damage while disguised
|
No
|
additive |
disguise_no_burn |
| 169 |
dmg from sentry reduced
|
+<inverted_percentage>% sentry damage resistance on wearer
|
No
|
inverted_percentage |
dmg_from_sentry_reduced |
| 170 |
airblast cost increased
|
+<percentage>% airblast cost
|
No
|
percentage |
mult_airblast_cost |
| 171 |
airblast cost decreased
|
<percentage>% airblast cost
|
No
|
percentage |
mult_airblast_cost |
| 172 |
purchased
|
Purchased: Not Tradable or Usable in Crafting
|
Yes
|
additive |
purchased |
| 173 |
flame ammopersec increased
|
+<percentage>% flamethrower ammo consumed per second
|
No
|
percentage |
mult_flame_ammopersec |
| 174 |
flame ammopersec decreased
|
<percentage>% flamethrower ammo consumed per second
|
No
|
percentage |
mult_flame_ammopersec |
| 175 |
jarate duration
|
On Hit: Jarate applied to target for <additive> seconds
|
No
|
additive |
jarate_duration |
| 176 |
no death from headshots
|
The wearer cannot be killed by headshots
|
No
|
additive |
no_death_from_headshots |
| 177 |
deploy time increased
|
<percentage>% longer weapon switch
|
No
|
percentage |
mult_deploy_time |
| 178 |
deploy time decreased
|
<inverted_percentage>% faster weapon switch
|
No
|
inverted_percentage |
mult_deploy_time |
| 179 |
minicrits become crits
|
Crits whenever it would normally mini-crit
|
No
|
additive |
minicrits_become_crits |
| 180 |
heal on kill
|
+<additive> health restored on kill
|
No
|
additive |
heal_on_kill |
| 181 |
no self blast dmg
|
No self inflicted blast damage taken
|
No
|
additive |
no_self_blast_dmg |
| 182 |
slow enemy on hit major
|
On Hit: Slow target movement by 40% for <additive>s
|
No
|
additive |
mult_onhit_enemyspeed_major |
| 183 |
aiming movespeed decreased
|
<percentage>% slower move speed while deployed
|
No
|
percentage |
mult_player_aiming_movespeed |
| 184 |
duel loser account id
|
Attrib_DuelLoserAccountID
|
No
|
account_id |
duel_loser_account_id |
| 185 |
event date
|
Date Received: <date>
|
Yes
|
date |
event_date |
| 186 |
gifter account id
|
\nGift from: <account_id>
|
Yes
|
account_id |
gifter_account_id |
| 187 |
set supply crate series
|
Crate Series #<additive>
|
No
|
additive |
supply_crate_series |
| 188 |
preserve ubercharge
|
On death up to <additive>% of your stored\nÜberCharge is retained
|
No
|
additive |
preserve_ubercharge |
| 189 |
elevate quality
|
|
Yes
|
|
set_elevated_quality |
| 190 |
active health regen
|
+<additive> health regenerated per second on wearer
|
No
|
additive |
active_item_health_regen |
| 191 |
active health degen
|
<additive> health drained per second on wearer
|
No
|
additive |
active_item_health_regen |
| 192 |
referenced item id low
|
|
Yes
|
|
referenced_item_id_low |
| 193 |
referenced item id high
|
|
Yes
|
|
referenced_item_id_high |
| 194 |
referenced item def
|
Contains: <item_def>
|
Yes
|
item_def |
referenced_item_def |
| 195 |
always tradable
|
Always Tradable
|
Yes
|
additive |
always_tradable |
| 196 |
noise maker
|
Noise Maker
|
Yes
|
additive |
enable_misc2_noisemaker |
| 197 |
halloween item
|
This is a special Halloween <additive> item
|
No
|
additive |
halloween_item |
| 198 |
collection bits
|
|
Yes
|
|
collection_bits |
| 199 |
fires healing bolts
|
Fires special bolts that heal teammates and deal damage based on distance traveled
|
No
|
additive |
fires_healing_bolts |
| 200 |
enables aoe heal
|
On Taunt: Applies a healing effect to all nearby teammates
|
No
|
additive |
enables_aoe_heal |
| 201 |
gesture speed increase
|
+<percentage>% faster taunt speed on wearer
|
No
|
percentage |
mult_gesture_time |
| 202 |
charge time increased
|
<additive> sec increase in charge duration
|
No
|
additive |
mod_charge_time |
| 203 |
drop health pack on kill
|
On Kill: A small health pack is dropped
|
No
|
additive |
drop_health_pack_on_kill |
| 204 |
hit self on miss
|
On Miss: Hit yourself. Idiot.
|
No
|
additive |
hit_self_on_miss |
| 205 |
dmg from ranged reduced
|
<percentage>% damage from ranged sources while active
|
No
|
percentage |
dmg_from_ranged |
| 206 |
dmg from melee increased
|
+<percentage>% damage from melee sources while active
|
No
|
percentage |
dmg_from_melee |
| 207 |
blast dmg to self increased
|
+<percentage>% damage to self
|
No
|
percentage |
blast_dmg_to_self |
| 208 |
Set DamageType Ignite
|
On Hit: target is engulfed in flames
|
No
|
additive |
set_dmgtype_ignite |
| 209 |
minicrit vs burning player
|
100% minicrits vs burning players
|
No
|
additive |
or_minicrit_vs_playercond_burning |
| 210 |
paint effect
|
|
Yes
|
|
paint_effect |
| 211 |
tradable after date
|
\nTradable After: <date>
|
Yes
|
date |
tradable_after_date |
| 212 |
force level display
|
|
Yes
|
|
force_level_display |
| 213 |
random level curve replacement
|
|
Yes
|
|
random_level_curve_replacement |
| 214 |
kill eater
|
|
Yes
|
|
kill_eater |
| 215 |
apply z velocity on damage
|
|
Yes
|
|
apply_z_velocity_on_damage |
| 216 |
apply look velocity on damage
|
|
Yes
|
|
apply_look_velocity_on_damage |
| 217 |
sanguisuge
|
On Backstab: Absorbs the health from your victim.
|
No
|
additive |
sanguisuge |
| 218 |
mark for death
|
On Hit: One target at a time is marked for death, causing all damage taken to be mini-crits
|
No
|
additive |
mark_for_death |
| 219 |
decapitate type
|
|
Yes
|
|
decapitate_type |
| 220 |
restore health on kill
|
On Kill: Restores you to <additive>% health
|
No
|
additive |
restore_health_on_kill |
| 221 |
mult decloak rate
|
Attrib_DecloakRate
|
No
|
additive |
mult_decloak_rate |
| 222 |
mult sniper charge after bodyshot
|
On Scoped Bodyshot: Rifle charge rate increased by <percentage>%
|
No
|
percentage |
mult_sniper_charge_after_bodyshot |
| 223 |
mult sniper charge after miss
|
On Scoped Miss: Rifle charge rate decreased by <percentage>%
|
No
|
percentage |
mult_sniper_charge_after_miss |
| 224 |
dmg bonus while half dead
|
<percentage>% increase in damage when health <50% of max
|
No
|
percentage |
mult_dmg_bonus_while_half_dead |
| 225 |
dmg penalty while half alive
|
<percentage>% decrease in damage when health >50% of max
|
No
|
percentage |
mult_dmg_penalty_while_half_alive |
| 226 |
honorbound
|
Honorbound: Once drawn cannot be sheathed until it kills.
|
No
|
additive |
honorbound |
| 227 |
custom texture hi
|
|
Yes
|
|
custom_texture_hi |
| 228 |
makers mark id
|
Crafted by <account_id>
|
Yes
|
account_id |
makers_mark_id |
| 229 |
unique craft index
|
|
Yes
|
|
unique_craft_index |
| 230 |
mod medic killed revenge
|
When the medic healing you is killed you\ngain 2 revenge crits
|
No
|
additive |
medic_killed_revenge |
| 231 |
medigun charge is megaheal
|
ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
|
No
|
additive |
set_charge_type |
| 232 |
mod medic killed minicrit boost
|
When the medic healing you is killed\nyou gain mini-crit boost for <additive> seconds
|
No
|
additive |
medic_killed_minicrit_boost |
| 233 |
mod medic healed damage bonus
|
While a medic is healing you,\nthis weapon's damage is increased by <percentage>%
|
No
|
percentage |
medic_healed_damage_bonus |
| 234 |
mod medic healed deploy time penalty
|
While not being healed by a medic,\nyour weapon switch time is <percentage>% longer
|
No
|
percentage |
mod_medic_healed_deploy_time |
| 235 |
mod shovel speed boost
|
Move speed increases as the user becomes injured
|
No
|
additive |
set_weapon_mode |
| 236 |
mod weapon blocks healing
|
Blocks healing while in use
|
No
|
additive |
weapon_blocks_healing |
| 237 |
mult sniper charge after headshot
|
On Scoped Headshot: Rifle charge rate increased by <percentage>%
|
No
|
percentage |
mult_sniper_charge_after_headshot |
| 238 |
minigun no spin sounds
|
Silent Killer: No barrel spin sound
|
No
|
additive |
minigun_no_spin_sounds |
| 239 |
ubercharge rate bonus for healer
|
+<percentage>% ÜberCharge rate for the medic healing you\nThis effect does not work in the respawn room
|
No
|
percentage |
mult_uberchargerate_for_healer |
| 240 |
reload time decreased while healed
|
<inverted_percentage>% faster reload time while being healed
|
No
|
inverted_percentage |
mult_reload_time_while_healed |
| 241 |
reload time increased hidden
|
<percentage>% slower reload time
|
Yes
|
percentage |
mult_reload_time_hidden |
| 242 |
mod medic killed marked for death
|
When the medic healing you is killed\nthe killer becomes marked for death
|
No
|
additive |
medic_killed_marked_for_death |
| 243 |
mod rage on hit penalty
|
<additive>% rage lost on hit
|
No
|
additive |
rage_on_hit |
| 244 |
mod rage on hit bonus
|
<additive>% rage gained on hit
|
No
|
additive |
rage_on_hit |
| 245 |
mod rage damage boost
|
Gains a damage bonus as rage increases, up to <percentage>%
|
No
|
percentage |
rage_damage |
| 246 |
mult charge turn control
|
+<percentage>% increase in turning control while charging
|
No
|
percentage |
charge_turn_control |
| 247 |
no charge impact range
|
Can deal charge impact damage at any range
|
No
|
additive |
no_charge_impact_range |
| 248 |
charge impact damage increased
|
+<percentage>% increase in charge impact damage
|
No
|
percentage |
charge_impact_damage |
| 249 |
charge recharge rate increased
|
+<percentage>% increase in charge recharge rate
|
No
|
percentage |
charge_recharge_rate |
| 250 |
air dash count
|
Grants Triple Jump: The third jump deals 10 damage when used
|
No
|
additive |
air_dash_count |
| 251 |
speed buff ally
|
On Hit Ally: Boosts both players' speed for several seconds
|
No
|
additive |
speed_buff_ally |
| 252 |
damage force reduction
|
<percentage>% reduction in push force taken from damage
|
No
|
percentage |
damage_force_reduction |
| 253 |
mult cloak rate
|
<additive> sec increase in time to cloak
|
No
|
additive |
mult_cloak_rate |
| 254 |
airblast functionality flags
|
|
Yes
|
|
airblast_functionality_flags |
| 255 |
airblast pushback scale
|
+<percentage>% airblast push force
|
No
|
percentage |
airblast_pushback_scale |
| 256 |
mult airblast refire time
|
|
Yes
|
|
mult_airblast_refire_time |
| 257 |
airblast vertical pushback scale
|
|
Yes
|
|
airblast_vertical_pushback_scale |
| 258 |
ammo becomes health
|
All ammo collected becomes health
|
No
|
additive |
ammo_becomes_health |
| 259 |
boots falling stomp
|
Deals 3x falling damage to the player you land on
|
No
|
additive |
boots_falling_stomp |
| 260 |
deflection size multiplier
|
Attrib_DeflectionSizeMultiplier
|
No
|
additive |
deflection_size_multiplier |
| 261 |
set item tint RGB 2
|
Item tint color code: <additive>
|
Yes
|
additive |
set_item_tint_rgb_2 |
| 262 |
saxxy award category
|
Winner: <additive> %s2\n
|
Yes
|
additive |
saxxy_award_category |
| 263 |
melee bounds multiplier
|
|
Yes
|
|
melee_bounds_multiplier |
| 264 |
melee range multiplier
|
|
Yes
|
|
melee_range_multiplier |
| 265 |
mod mini-crit airborne deploy
|
Mini-crits airborne targets for <additive> seconds after being deployed
|
No
|
additive |
mini_crit_airborne_deploy |
| 266 |
projectile penetration
|
Projectiles penetrate enemy players
|
No
|
additive |
projectile_penetration |
| 267 |
mod crit while airborne
|
Deals crits while the wielder is rocket jumping
|
No
|
additive |
crit_while_airborne |
| 268 |
mult sniper charge penalty DISPLAY ONLY
|
Base charge rate decreased by <percentage>%
|
No
|
percentage |
mult_sniper_charge_base_dummy |
| 269 |
mod see enemy health
|
Allows you to see enemy health
|
No
|
additive |
see_enemy_health |
| 270 |
powerup max charges
|
Holds a maximum of <additive> charges
|
No
|
additive |
powerup_max_charges |
| 271 |
powerup charges
|
Currently holds <additive> charges
|
No
|
additive |
powerup_charges |
| 272 |
powerup duration
|
Each charge lasts <additive> seconds
|
No
|
additive |
powerup_duration |
| 273 |
critboost
|
Consumable: Become Crit Boosted for 5 seconds\n(and double your sentry's firing speed)
|
No
|
additive |
critboost |
| 274 |
ubercharge
|
Consumable: Become Übercharged for 5 seconds\n(and shield your sentry from damage)
|
No
|
additive |
ubercharge |
| 275 |
cancel falling damage
|
Wearer never takes falling damage
|
No
|
additive |
cancel_falling_damage |
| 276 |
bidirectional teleport
|
Teleporters can be used in both directions
|
No
|
additive |
bidirectional_teleport |
| 277 |
multiple sentries
|
Attrib_MultipleSentries
|
No
|
additive |
multiple_sentries |
| 278 |
effect bar recharge rate increased
|
+<inverted_percentage>% increase in recharge rate
|
No
|
inverted_percentage |
effectbar_recharge_rate |
| 279 |
maxammo grenades1 increased
|
+<percentage>% max misc ammo on wearer
|
No
|
percentage |
mult_maxammo_grenades1 |
| 280 |
override projectile type
|
|
Yes
|
additive |
override_projectile_type |
| 281 |
energy weapon no ammo
|
Does not require ammo
|
No
|
additive |
energy_weapon_no_ammo |
| 282 |
energy weapon charged shot
|
Alt-Fire: A charged shot that mini-crits\nplayers and disables buildings for 4 sec
|
No
|
additive |
energy_weapon_charged_shot |
| 283 |
energy weapon penetration
|
Projectile penetrates enemy targets
|
No
|
additive |
energy_weapon_penetration |
| 284 |
energy weapon no hurt building
|
Deals only 20% damage to buildings
|
No
|
additive |
energy_weapon_no_hurt_building |
| 285 |
energy weapon no deflect
|
Projectile cannot be deflected
|
No
|
additive |
energy_weapon_no_deflect |
| 286 |
engy building health bonus
|
+<percentage>% max building health
|
No
|
percentage |
mult_engy_building_health |
| 287 |
engy sentry damage bonus
|
+<percentage>% Sentry Gun damage bonus
|
No
|
percentage |
mult_engy_sentry_damage |
| 288 |
no crit boost
|
Cannot be crit boosted
|
No
|
additive |
no_crit_boost |
| 289 |
centerfire projectile
|
|
Yes
|
|
centerfire_projectile |
| 292 |
kill eater score type
|
|
Yes
|
|
kill_eater_score_type |
| 293 |
kill eater score type 2
|
|
Yes
|
|
kill_eater_score_type_2 |
| 294 |
kill eater 2
|
|
Yes
|
|
kill_eater_2 |
| 295 |
has pipboy build interface
|
|
Yes
|
|
set_custom_buildmenu |
| 296 |
sapper kills collect crits
|
Gives one guaranteed critical hit for each\nbuilding destroyed with your sapper attached
|
No
|
additive |
sapper_kills_collect_crits |
| 297 |
sniper only fire zoomed
|
Cannot fire unless zoomed
|
No
|
additive |
sniper_only_fire_zoomed |
| 298 |
mod ammo per shot
|
Per Shot: -<additive> ammo
|
No
|
additive |
mod_ammo_per_shot |
| 299 |
add onhit addammo
|
On Hit: damage dealt is returned as ammo
|
No
|
additive |
add_onhit_addammo |
| 300 |
electrical airblast DISPLAY ONLY
|
On Fire: Generates an electrical field that destroys\nprojectiles and does slight damage to players
|
No
|
additive_percentage |
electrical_airblast_DISPLAY_ONLY |
| 301 |
mod use metal ammo type
|
Uses metal for ammo
|
No
|
additive |
mod_use_metal_ammo_type |
| 302 |
expiration date
|
This item will expire on <date>.
|
Yes
|
date |
expiration_date |
| 303 |
mod max primary clip override
|
|
Yes
|
|
mod_max_primary_clip_override |
| 304 |
sniper full charge damage bonus
|
On Full Charge: +<percentage>% damage per shot
|
No
|
percentage |
sniper_full_charge_damage_bonus |
| 305 |
sniper fires tracer DISPLAY ONLY
|
Fires tracer rounds
|
No
|
additive |
sniper_fires_tracer_DISPLAY_ONLY |
| 306 |
sniper no headshot without full charge
|
No headshots when not fully charged
|
No
|
additive |
sniper_no_headshot_without_full_charge |
| 307 |
mod no reload DISPLAY ONLY
|
No reload necessary
|
No
|
additive |
mod_no_reload_display_only |
| 308 |
sniper penetrate players when charged
|
On Full Charge: Projectiles penetrate players
|
No
|
additive |
sniper_penetrate_players_when_charged |
| 309 |
crit kill will gib
|
Killing an enemy with a critical hit will dismember your victim. Painfully.
|
No
|
additive |
crit_kill_will_gib |
| 310 |
recall
|
Consumable: Instantly teleport to spawn
|
No
|
additive |
recall |
| 311 |
unlimited quantity
|
Unlimited use
|
No
|
additive |
unlimited_quantity |
| 312 |
disable weapon hiding for animations
|
|
Yes
|
|
disable_weapon_hiding_for_animations |
| 313 |
applies snare effect
|
<percentage>% movement speed on targets
|
Yes
|
percentage |
applies_snare_effect |
| 314 |
uber duration bonus
|
Über duration increased <additive> seconds
|
No
|
additive |
add_uber_time |
| 315 |
refill_ammo
|
Consumable: Instantly refill all weapon clips and ammo
|
No
|
additive |
refill_ammo |
| 317 |
store sort override DEPRECATED
|
|
Yes
|
|
store_sort_override_DEPRECATED |
| 318 |
faster reload rate
|
+<inverted_percentage>% faster reload time
|
No
|
inverted_percentage |
fast_reload |
| 319 |
increase buff duration
|
+<percentage>% buff duration
|
No
|
percentage |
mod_buff_duration |
| 320 |
robo sapper
|
Increased robot Sapper radius and duration
|
No
|
additive |
robo_sapper |
| 321 |
build rate bonus
|
+<inverted_percentage>% faster build speed
|
No
|
inverted_percentage |
mod_build_rate |
| 322 |
taunt is press and hold
|
|
Yes
|
|
enable_misc2_holdtaunt |
| 323 |
attack projectiles
|
Bullets destroy rockets and grenades in-flight
|
No
|
additive |
attack_projectiles |
| 324 |
accuracy scales damage
|
Accuracy scales damage
|
No
|
percentage |
accuracy_scales_damage |
| 325 |
currency bonus
|
+<percentage>% bonus currency from packs
|
No
|
percentage |
currency_bonus |
| 326 |
increased jump height
|
+<percentage>% greater jump height
|
No
|
percentage |
mod_jump_height |
| 327 |
building instant upgrade
|
Consumable: Instantly upgrade all buildings to max level
|
No
|
additive |
building_instant_upgrade |
| 328 |
disable fancy class select anim
|
|
Yes
|
|
disable_fancy_class_select_anim |
| 329 |
airblast vulnerability multiplier
|
Attrib_AirBlastVulnerabilityMultipier
|
No
|
percentage |
airblast_vulnerability_multiplier |
| 330 |
override footstep sound set
|
|
Yes
|
|
override_footstep_sound_set |
| 331 |
spawn with physics toy
|
|
Yes
|
|
spawn_with_physics_toy |
| 332 |
fish damage override
|
|
Yes
|
|
fish_damage_override |
| 333 |
special dsp
|
|
Yes
|
|
special_dsp |
| 334 |
bombinomicon effect on death
|
Explode spectacularly on death
|
No
|
additive |
bombinomicon_effect_on_death |
| 335 |
clip size bonus upgrade
|
+<percentage>% clip size
|
No
|
percentage |
mult_clipsize_upgrade |
| 336 |
hide enemy health
|
Unable to see enemy health
|
No
|
additive |
hide_enemy_health |
| 337 |
subtract victim medigun charge on hit
|
On Hit: Victim loses <additive>% Medigun charge
|
No
|
additive |
subtract_victim_medigun_charge_onhit |
| 338 |
subtract victim cloak on hit
|
On Hit: Victim loses <additive>% cloak
|
No
|
additive |
subtract_victim_cloak_on_hit |
| 339 |
reveal cloaked victim on hit
|
On Hit Spy: Reveal cloaked Spy
|
No
|
additive |
reveal_cloaked_victim_on_hit |
| 340 |
reveal disguised victim on hit
|
On Hit Spy: Reveal disguised Spy
|
No
|
additive |
reveal_disguised_victim_on_hit |
| 341 |
jarate backstabber
|
When backstabbed: Jarate attacker
|
No
|
additive |
jarate_backstabber |
| 343 |
engy sentry fire rate increased
|
+<inverted_percentage>% sentry firing speed
|
No
|
inverted_percentage |
mult_sentry_firerate |
| 344 |
engy sentry radius increased
|
+<percentage>% sentry range
|
No
|
percentage |
mult_sentry_range |
| 345 |
engy dispenser radius increased
|
+<percentage>% dispenser range
|
No
|
percentage |
mult_dispenser_radius |
| 346 |
mod bat launches ornaments
|
Alt-Fire: Launches a festive ornament that shatters causing bleed
|
No
|
additive |
set_weapon_mode |
| 347 |
freeze backstab victim
|
Backstab turns victim to ice
|
No
|
additive |
freeze_backstab_victim |
| 348 |
fire rate penalty HIDDEN
|
|
Yes
|
|
mult_postfiredelay |
| 349 |
energy weapon no drain
|
|
Yes
|
|
energy_weapon_no_drain |
| 350 |
ragdolls become ash
|
|
Yes
|
|
ragdolls_become_ash |
| 351 |
engy disposable sentries
|
Build +<additive> additional disposable-sentry
|
No
|
additive |
engy_disposable_sentries |
| 352 |
alt fire teleport to spawn
|
On Alt-Fire: Teleport to spawn
|
No
|
additive |
alt_fire_teleport_to_spawn |
| 353 |
cannot pick up buildings
|
Cannot carry buildings
|
No
|
additive |
cannot_pick_up_buildings |
| 354 |
stun enemies wielding same weapon
|
Stuns enemies who are also wielding this weapon
|
No
|
additive |
stun_enemies_wielding_same_weapon |
| 356 |
airblast disabled
|
No airblast
|
No
|
additive |
airblast_disabled |
| 357 |
increase buff duration HIDDEN
|
|
Yes
|
|
mod_buff_duration |
| 358 |
crit forces victim to laugh
|
Critical hit forces victim to laugh
|
No
|
additive |
crit_forces_victim_to_laugh |
| 359 |
melts in fire
|
Melts in fire, regenerates after <additive> seconds
|
No
|
additive |
melts_in_fire |
| 360 |
damage all connected
|
All players connected via Medigun beams are hit
|
No
|
additive |
damage_all_connected |
| 361 |
become fireproof on hit by fire
|
On Hit by Fire: Become fireproof for <additive> seconds
|
No
|
additive |
become_fireproof_on_hit_by_fire |
| 362 |
crit from behind
|
Always critical hit from behind
|
No
|
additive |
crit_from_behind |
| 363 |
crit does no damage
|
Critical hits do no damage
|
No
|
additive |
crit_does_no_damage |
| 364 |
add jingle to footsteps
|
Jingle all the way
|
No
|
additive |
add_jingle_to_footsteps |
| 365 |
set icicle knife mode
|
|
Yes
|
|
set_weapon_mode |
| 366 |
mod stun waist high airborne
|
On Hit: If enemy's belt is at or above eye level,\nstun them for <additive> seconds
|
No
|
additive |
stun_waist_high_airborne |
| 367 |
extinguish earns revenge crits
|
Alt-Fire: Extinguish teammates to gain guaranteed critical hits
|
No
|
additive |
extinguish_revenge |
| 368 |
burn damage earns rage
|
All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
|
No
|
additive |
burn_damage_earns_rage |
| 369 |
tickle enemies wielding same weapon
|
On Hit: Force enemies to laugh who are also wearing this item
|
No
|
additive |
tickle_enemies_wielding_same_weapon |
| 370 |
attach particle effect static
|
Effect: <particle_index>
|
No
|
particle_index |
set_attached_particle_static |
| 371 |
taunt success sound
|
Attrib_TauntSoundSuccess
|
No
|
additive |
taunt_success_sound |
| 372 |
accepted wedding ring account id 1
|
A perpetual bond of commitment between <account_id>
|
No
|
account_id |
accepted_wedding_ring_account_id_1 |
| 373 |
accepted wedding ring account id 2
|
and <account_id>, forever and ever and ever. XoXoX
|
No
|
account_id |
accepted_wedding_ring_account_id_2 |
| 374 |
tool escrow until date
|
Usable After: <date>
|
Yes
|
date |
tool_escrow_until_date |
| 375 |
generate rage on damage
|
+<additive> rage on damage
|
No
|
additive |
generate_rage_on_dmg |
| 376 |
aiming no flinch
|
No flinching when aiming
|
No
|
additive |
aiming_no_flinch |
| 377 |
aiming knockback resistance
|
Knockback reduced by <inverted_percentage>% when aiming
|
No
|
inverted_percentage |
mult_aiming_knockback_resistance |
| 378 |
sniper aiming movespeed decreased
|
<percentage>% slower move speed when aiming
|
No
|
percentage |
mult_player_aiming_movespeed |
| 379 |
kill eater user 1
|
|
Yes
|
|
kill_eater_user_1 |
| 380 |
kill eater user score type 1
|
|
Yes
|
|
kill_eater_user_score_type_1 |
| 381 |
kill eater user 2
|
|
Yes
|
|
kill_eater_user_2 |
| 382 |
kill eater user score type 2
|
|
Yes
|
|
kill_eater_user_score_type_2 |
| 383 |
kill eater user 3
|
|
Yes
|
|
kill_eater_user_3 |
| 384 |
kill eater user score type 3
|
|
Yes
|
|
kill_eater_user_score_type_3 |
| 385 |
strange part new counter ID
|
|
Yes
|
|
strange_part_new_counter_id |
| 386 |
mvm completed challenges bitmask
|
|
Yes
|
|
mvm_completed_challenges_bitmask |
| 387 |
rage on kill
|
Gain Focus on kills and assists
|
No
|
additive |
rage_on_kill |
| 388 |
kill eater kill type
|
|
Yes
|
|
kill_eater_kill_type |
| 389 |
shot penetrate all players
|
Shots go through multiple enemies
|
No
|
additive |
shot_penetrate_all_players |
| 390 |
headshot damage increase
|
Headshots deal an extra +<percentage>% damage
|
No
|
percentage |
headshot_damage_modify |
| 391 |
mystery solving time decrease
|
Reduces mystery solving time by up to <percentage>%
|
No
|
percentage |
mystery_solving_time_decrease |
| 392 |
damage penalty on bodyshot
|
<percentage>% damage on body shot
|
No
|
percentage |
bodyshot_damage_modify |
| 393 |
sniper rage DISPLAY ONLY
|
Focus activates on Fire when Focus meter is full\nIn Focus: +25% faster charge and no unscoping
|
No
|
additive |
sniper_rage_DISPLAY_ONLY |
| 394 |
fire rate bonus HIDDEN
|
|
Yes
|
|
mult_postfiredelay |
| 395 |
explosive sniper shot
|
Increased headshot explosion radius and damage to nearby enemies
|
No
|
additive |
explosive_sniper_shot |
| 396 |
melee attack rate bonus
|
+<inverted_percentage>% faster melee attack speed
|
No
|
inverted_percentage |
mult_postfiredelay |
| 397 |
projectile penetration heavy
|
Bullets penetrate +<additive> enemies
|
No
|
additive |
projectile_penetration |
| 398 |
rage on assists
|
Attrib_RageGainOnAssists
|
No
|
additive |
rage_on_assists |
| 399 |
armor piercing
|
Allow backstabs against Giant Robots at <additive>% damage
|
No
|
additive |
armor_piercing |
| 400 |
cannot pick up intelligence
|
Wearer cannot carry the intelligence briefcase
|
No
|
additive |
cannot_pick_up_intelligence |
| 401 |
chance of hunger decrease
|
Reduces chance of hunger by up to <percentage>%
|
No
|
percentage |
chance_of_hunger_decrease |
| 402 |
cannot be backstabbed
|
Cannot be backstabbed
|
No
|
additive |
cannot_be_backstabbed |
| 403 |
squad surplus claimer id DEPRECATED
|
Squad surplus claimed by: <account_id>
|
Yes
|
account_id |
squad_surplus_claimer_account_id_DEPRECATED |
| 404 |
share consumable with patient
|
Using your Power Up Canteen will apply the same bonus effect to your heal target
|
No
|
additive |
share_consumable_with_patient |
| 405 |
airblast vertical vulnerability multiplier
|
Attrib_AirBlastVerticalVulnerabilityMultipier
|
No
|
percentage |
airblast_vertical_vulnerability_multiplier |
| 406 |
vision opt in flags
|
|
Yes
|
or |
vision_opt_in_flags |
| 407 |
crit vs disguised players
|
100% critical hit vs disguised players
|
No
|
or |
or_crit_vs_playercond |
| 408 |
crit vs non burning players
|
100% critical hit vs non-burning players
|
No
|
or |
or_crit_vs_not_playercond |
| 409 |
kill forces attacker to laugh
|
On Kill: Burst into joyous laughter
|
No
|
additive |
kill_forces_attacker_to_laugh |
| 410 |
damage bonus while undisguised
|
+<percentage>% damage bonus while undisguised
|
No
|
percentage |
mult_dmg_undisguised |
| 411 |
projectile spread angle penalty
|
+<additive> degrees random projectile deviation
|
No
|
additive |
projectile_spread_angle |
| 412 |
dmg taken increased
|
<percentage>% damage vulnerability on wearer
|
No
|
percentage |
mult_dmgtaken |
| 413 |
auto fires full clip
|
Hold Fire to load up to three rockets\nRelease Fire to unleash the barrage
|
No
|
additive |
auto_fires_full_clip |
| 414 |
self mark for death
|
You are marked for death while active, and for short period after switching weapons
|
No
|
additive |
self_mark_for_death |
| 415 |
counts as assister is some kind of pet this update is going to be awesome
|
|
Yes
|
|
counts_as_assister |
| 416 |
mod flaregun fires pellets with knockback
|
Flare knocks back target on hit\nand ignites enemies in a small radius
|
No
|
additive |
set_weapon_mode |
| 417 |
can overload
|
Overloading the chamber will cause a misfire
|
No
|
additive |
can_overload |
| 418 |
hype on damage
|
On Hit: Builds Boost\nRun at up to double speed at maximum Boost
|
No
|
additive |
hype_on_damage |
| 419 |
hype resets on jump
|
Boost resets on jump
|
No
|
additive |
hype_resets_on_jump |
| 420 |
pyro year number
|
Witnessed the <additive> inferno
|
No
|
additive |
pyro_year_number |
| 421 |
no primary ammo from dispensers
|
Cannot collect ammo from dispensers
|
No
|
additive |
no_primary_ammo_from_dispensers |
| 422 |
pyrovision only DISPLAY ONLY
|
Only visible in Pyroland
|
No
|
additive |
pyrovision_only_display |
| 424 |
clip size penalty HIDDEN
|
|
Yes
|
|
mult_clipsize |
| 425 |
sapper damage bonus
|
+<percentage>% sapper damage bonus
|
No
|
percentage |
mult_sapper_damage |
| 426 |
sapper damage penalty
|
<percentage>% sapper damage penalty
|
No
|
percentage |
mult_sapper_damage |
| 427 |
sapper damage leaches health
|
+<additive> health regenerated per second for each active sapper
|
No
|
additive |
sapper_damage_leaches_health |
| 428 |
sapper health bonus
|
<percentage>% sapper health bonus
|
No
|
percentage |
mult_sapper_health |
| 429 |
sapper health penalty
|
<percentage>% sapper health penalty
|
No
|
percentage |
mult_sapper_health |
| 430 |
ring of fire while aiming
|
Sustains a ring of flames while deployed
|
No
|
additive |
ring_of_fire_while_aiming |
| 431 |
uses ammo while aiming
|
<additive> ammo consumed per second while deployed
|
No
|
additive |
uses_ammo_while_aiming |
| 433 |
sapper degenerates buildings
|
Reverses enemy building construction
|
No
|
additive |
sapper_degenerates_buildings |
| 434 |
sapper damage penalty hidden
|
|
Yes
|
|
mult_sapper_damage |
| 435 |
cleaver description
|
Throw at your enemies to make them bleed!\nLong distance hits cause mini-crits
|
No
|
percentage |
desc_cleaver_description |
| 436 |
ragdolls plasma effect
|
|
Yes
|
|
ragdolls_plasma_effect |
| 437 |
crit vs stunned players
|
100% critical hit vs stunned players
|
No
|
or |
or_crit_vs_playercond |
| 438 |
crit vs wet players
|
100% critical hit vs wet players
|
No
|
or |
crit_vs_wet_players |
| 439 |
override item level desc string
|
|
Yes
|
|
override_item_level_desc_string |
| 440 |
clip size upgrade atomic
|
+<additive> clip size
|
No
|
additive |
mult_clipsize_upgrade_atomic |
| 441 |
auto fires full clip all at once
|
Attrib_AutoFiresFullClipAllAtOnce
|
No
|
additive |
auto_fires_full_clip_all_at_once |
| 442 |
major move speed bonus
|
|
Yes
|
percentage |
major_mult_player_movespeed |
| 443 |
major increased jump height
|
|
Yes
|
percentage |
major_jump_height |
| 444 |
head scale
|
Disables double jump
|
No
|
percentage |
head_scale |
| 445 |
pyrovision opt in DISPLAY ONLY
|
On Equip: Visit Pyroland
|
No
|
or |
pyrovision_opt_in_display_only |
| 446 |
halloweenvision opt in DISPLAY ONLY
|
|
No
|
or |
halloweenvision_opt_in_display_only |
| 447 |
halloweenvision filter DISPLAY ONLY
|
|
No
|
or |
halloweenvision_filter_display_only |
| 448 |
player skin override
|
|
Yes
|
|
player_skin_override |
| 449 |
never craftable
|
|
Yes
|
|
never_craftable |
| 450 |
zombiezombiezombiezombie
|
|
Yes
|
|
zombiezombiezombiezombie |
| 451 |
sapper voice pak
|
Attrib_Sapper_Voice_Pak
|
No
|
additive |
sapper_voice_pak |
| 452 |
sapper voice pak idle wait
|
Attrib_Sapper_Voice_Pak_Idle_Wait
|
No
|
additive |
sapper_voice_pak_idle_wait |
| 453 |
merasmus hat level display ONLY
|
Killed Merasmus at level <additive>
|
No
|
additive |
merasmus_hat_level_display_ONLY |
| 454 |
strange restriction type 1
|
|
Yes
|
|
strange_restriction_type_1 |
| 455 |
strange restriction value 1
|
|
Yes
|
|
strange_restriction_value_1 |
| 456 |
strange restriction type 2
|
|
Yes
|
|
strange_restriction_type_2 |
| 457 |
strange restriction value 2
|
|
Yes
|
|
strange_restriction_value_2 |
| 458 |
strange restriction user type 1
|
|
Yes
|
|
strange_restriction_user_type_1 |
| 459 |
strange restriction user value 1
|
|
Yes
|
|
strange_restriction_user_value_1 |
| 460 |
strange restriction user type 2
|
|
Yes
|
|
strange_restriction_user_type_2 |
| 461 |
strange restriction user value 2
|
|
Yes
|
|
strange_restriction_user_value_2 |
| 462 |
strange restriction user type 3
|
|
Yes
|
|
strange_restriction_user_type_3 |
| 463 |
strange restriction user value 3
|
|
Yes
|
|
strange_restriction_user_value_3 |
| 464 |
engineer sentry build rate multiplier
|
Increases sentry build speed by <percentage>%.
|
No
|
percentage |
sentry_build_rate_multiplier |
| 465 |
engineer teleporter build rate multiplier
|
Increases teleporter build speed by <percentage>%.
|
No
|
percentage |
teleporter_build_rate_multiplier |
| 466 |
grenade launcher mortar mode
|
Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
|
No
|
additive |
grenade_launcher_mortar_mode |
| 467 |
grenade not explode on impact
|
Cannonballs do not explode on impact
|
No
|
additive |
grenade_not_explode_on_impact |
| 468 |
strange score selector
|
|
Yes
|
|
strange_score_selector |
| 469 |
engineer building teleporting pickup
|
Alt-Fire: Use metal to pick up buildings from long range
|
No
|
additive |
building_teleporting_pickup |
| 470 |
grenade damage reduction on world contact
|
<percentage>% damage on contact with surfaces
|
No
|
percentage |
grenade_damage_reduction_on_world_contact |
| 471 |
engineer rage on dmg
|
Generate building rescue energy on damage
|
No
|
additive |
generate_rage_on_dmg |
| 472 |
mark for death on building pickup
|
Self mark for death on building pick up
|
No
|
additive |
mark_for_death_on_building_pickup |
| 473 |
medigun charge is resists
|
Special-Attack: Cycle through resist types.\nWhile healing, provides you and your target with a constant 10% resistance to the selected damage type.
|
No
|
additive |
set_charge_type |
| 474 |
arrow heals buildings
|
Fires a special bolt that can repair friendly buildings
|
No
|
additive |
arrow_heals_buildings |
| 475 |
Projectile speed increased HIDDEN
|
|
Yes
|
|
mult_projectile_speed |
| 476 |
damage bonus HIDDEN
|
|
Yes
|
|
mult_dmg |
| 477 |
cannonball push back
|
Cannonballs push players back on impact
|
No
|
additive |
cannonball_push_back |
| 478 |
rage giving scale
|
|
Yes
|
|
rage_giving_scale |
| 479 |
overheal fill rate reduced
|
<percentage>% Overheal build rate.
|
No
|
percentage |
overheal_fill_rate |
| 489 |
move speed set bonus
|
+<percentage>% faster move speed on wearer
|
No
|
percentage |
mult_player_movespeed |
| 490 |
health regen set bonus
|
+<additive> health regenerated per second on wearer
|
No
|
additive |
add_health_regen |
| 491 |
dmg taken from crit reduced set bonus
|
+<inverted_percentage>% critical hit damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_crit |
| 492 |
dmg taken from fire reduced set bonus
|
+<inverted_percentage>% fire damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_fire |
| 494 |
kill eater 3
|
|
Yes
|
|
kill_eater_3 |
| 495 |
kill eater score type 3
|
|
Yes
|
|
kill_eater_score_type_3 |
| 496 |
strange restriction type 3
|
|
Yes
|
|
strange_restriction_type_3 |
| 497 |
strange restriction value 3
|
|
Yes
|
|
strange_restriction_value_3 |
| 500 |
custom name attr
|
|
Yes
|
|
custom_name_attr |
| 501 |
custom desc attr
|
|
Yes
|
|
custom_desc_attr |
| 1000 |
CARD: damage bonus
|
+<percentage>% damage bonus
|
No
|
percentage |
mult_dmg__mvm |
| 1001 |
CARD: dmg taken from bullets reduced
|
+<inverted_percentage>% bullet damage resistance on wearer
|
No
|
inverted_percentage |
mult_dmgtaken_from_bullets__mvm |
| 1002 |
CARD: move speed bonus
|
+<percentage>% faster move speed on wearer
|
No
|
percentage |
mult_player_movespeed__mvm |
| 1003 |
CARD: health regen
|
+<additive> health regenerated per second on wearer
|
No
|
additive |
add_health_regen__mvm |
| 1004 |
SPELL: set item tint RGB
|
<from_lookup_table>
|
No
|
from_lookup_table |
set_item_tint_rgb_override__halloween |
| 1005 |
SPELL: set Halloween footstep type
|
<from_lookup_table>
|
No
|
from_lookup_table |
halloween_footstep_type__halloween |
| 1006 |
SPELL: Halloween voice modulation
|
Voices From Below
|
No
|
additive |
halloween_voice_modulation__halloween |
| 1007 |
SPELL: Halloween pumpkin explosions
|
Pumpkin Bombs
|
No
|
additive |
halloween_pumpkin_explosions__halloween |
| 1008 |
SPELL: Halloween green flames
|
Halloween Fire
|
No
|
additive |
halloween_green_flames__halloween |
| 1009 |
SPELL: Halloween death ghosts
|
Exorcism
|
No
|
additive |
halloween_death_ghosts__halloween |