Friendly Gaming with NIGHT Clan
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1
Mercenary
Level 5 Badge - Timed Drop
Even though you were late to the party, you were still the life of it.
  • Hire Date: 2011-08-14 14:04:15
  • Untradable
The Equalizer
Level 10 Pickaxe - Timed Drop
  • Damage increases as the user becomes injured
  • Blocks healing while in use
The Eviction Notice
Level 10 Boxing Gloves - Timed Drop
  • +50% faster firing speed
  • -60% damage penalty
The Quick-Fix
Level 8 Medi Gun Prototype - Timed Drop
Can't overheal.
Move at the speed of any faster heal target.
  • ÜberCharge increases healing by 300% and grants immunity to movement-impairing effects
  • +40% heal rate
  • +25% ÜberCharge rate
The Ubersaw
Level 10 Bonesaw - Timed Drop
  • On Hit: 25% ÜberCharge added
  • 20% slower firing speed
The Diamondback
Level 5 Revolver - Timed Drop
  • Gives one guaranteed critical hit for each
    building destroyed with your sapper attached
  • -15% damage penalty
  • No random critical hits
The Dalokohs Bar
Level 1 Lunch Box - Timed Drop
  • Adds +50 max health for 30 seconds
44
Mann Co. Supply Crate
Level 10 - Timed Drop
You need a Mann Co. Supply Crate Key to open this.
You can pick one up at the Mann Co. Store.
  • Crate Series #44
The Chargin' Targe
Level 10 Shield - Timed Drop
Alt-Fire: Gain increased attack power by
charging toward your enemies.
  • +50% fire damage resistance on wearer
  • +40% explosive damage resistance on wearer
Power Up Canteen
Level 13 Usable Item - Achievement
Applies a bonus effect for a limited amount of time when used. Must first be filled at an Upgrade Station and can only be filled with one bonus type at a time.
  • Holds a maximum of 3 charges
  • Currently holds 0 charges
  • Each charge lasts 5 seconds
  • Untradable
The Holy Mackerel
Level 42 Fish - Timed Drop
Getting hit by a fish has got to be humiliating.
The Huntsman
Level 10 Bow - Timed Drop
The Blutsauger
Level 5 Syringe Gun - Timed Drop
  • On Hit: +3 health
  • -2 health drained per second on wearer
The Powerjack
Level 5 Sledgehammer - Timed Drop
  • +75 health restored on kill
  • +20% damage from melee sources while active